Searched refs:useNetworkByteOrder (Results 1 – 2 of 2) sorted by relevance
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/CAN/ |
| D | CANMessageFrame.cs | 32 public byte[] ToSocketCAN(bool useNetworkByteOrder) in ToSocketCAN() argument 40 … return ClassicalSocketCANFrame.FromCANMessageFrame(this).Encode(useNetworkByteOrder); in ToSocketCAN() 47 return FlexibleSocketCANFrame.FromCANMessageFrame(this).Encode(useNetworkByteOrder); in ToSocketCAN() 93 …cketCAN(IList<byte> data, out CANMessageFrame message, out int bytesUsed, bool useNetworkByteOrder) in TryFromSocketCAN() argument 95 if(data.TryDecodeAsSocketCANFrame(out var frame, useNetworkByteOrder)) in TryFromSocketCAN()
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| D | SocketCAN.cs | 17 … public static byte[] Encode<T>(this T @this, bool useNetworkByteOrder) where T : ISocketCANFrame 20 if(useNetworkByteOrder) 27 … public static bool TryDecode<T>(this IList<byte> buffer, out T frame, bool useNetworkByteOrder) 31 if(useNetworkByteOrder) 43 …ecodeAsSocketCANFrame(this IList<byte> buffer, out ISocketCANFrame frame, bool useNetworkByteOrder) in TryDecodeAsSocketCANFrame() argument 53 return buffer.TryDecode<XLSocketCANFrame>(out frame, useNetworkByteOrder); in TryDecodeAsSocketCANFrame() 58 return buffer.TryDecode<FlexibleSocketCANFrame>(out frame, useNetworkByteOrder); in TryDecodeAsSocketCANFrame() 61 return buffer.TryDecode<ClassicalSocketCANFrame>(out frame, useNetworkByteOrder); in TryDecodeAsSocketCANFrame() 89 …tic bool TryDecode<T>(this IList<byte> buffer, out ISocketCANFrame frame, bool useNetworkByteOrder) 92 if(buffer.TryDecode<T>(out T tFrame, useNetworkByteOrder))
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