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Searched refs:useNetworkByteOrder (Results 1 – 2 of 2) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/CAN/
DCANMessageFrame.cs32 public byte[] ToSocketCAN(bool useNetworkByteOrder) in ToSocketCAN() argument
40 … return ClassicalSocketCANFrame.FromCANMessageFrame(this).Encode(useNetworkByteOrder); in ToSocketCAN()
47 return FlexibleSocketCANFrame.FromCANMessageFrame(this).Encode(useNetworkByteOrder); in ToSocketCAN()
93 …cketCAN(IList<byte> data, out CANMessageFrame message, out int bytesUsed, bool useNetworkByteOrder) in TryFromSocketCAN() argument
95 if(data.TryDecodeAsSocketCANFrame(out var frame, useNetworkByteOrder)) in TryFromSocketCAN()
DSocketCAN.cs17 … public static byte[] Encode<T>(this T @this, bool useNetworkByteOrder) where T : ISocketCANFrame
20 if(useNetworkByteOrder)
27 … public static bool TryDecode<T>(this IList<byte> buffer, out T frame, bool useNetworkByteOrder)
31 if(useNetworkByteOrder)
43 …ecodeAsSocketCANFrame(this IList<byte> buffer, out ISocketCANFrame frame, bool useNetworkByteOrder) in TryDecodeAsSocketCANFrame() argument
53 return buffer.TryDecode<XLSocketCANFrame>(out frame, useNetworkByteOrder); in TryDecodeAsSocketCANFrame()
58 return buffer.TryDecode<FlexibleSocketCANFrame>(out frame, useNetworkByteOrder); in TryDecodeAsSocketCANFrame()
61 return buffer.TryDecode<ClassicalSocketCANFrame>(out frame, useNetworkByteOrder); in TryDecodeAsSocketCANFrame()
89 …tic bool TryDecode<T>(this IList<byte> buffer, out ISocketCANFrame frame, bool useNetworkByteOrder)
92 if(buffer.TryDecode<T>(out T tFrame, useNetworkByteOrder))