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Searched refs:thread (Results 1 – 7 of 7) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Testing/
DTimeoutExecutor.cs25 var thread = new Thread(() => res = func()) in TryExecute()
30 thread.Start(); in TryExecute()
31 var finished = thread.Join(timeout); in TryExecute()
35 thread.Interrupt(); in TryExecute()
37 thread.Abort(); in TryExecute()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Extensions/HostInterfaces/Network/
DWindowsTapInterface.cs61 if(thread != null) in Pause()
64 thread.Join(); in Pause()
65 thread = null; in Pause()
86 if(thread == null) in Resume()
89 thread = new Thread(() => TransmitLoop(cancellationTokenSource.Token)) in Resume()
94 thread.Start(); in Resume()
104 public bool IsPaused => thread == null;
308 private Thread thread; field in Antmicro.Renode.HostInterfaces.Network.WindowsTapInterface
DLinuxTapInterface.cs107 thread = new Thread(() => TransmitLoop(cts.Token)) in Resume()
112 thread.Start(); in Resume()
282 private Thread thread; field in Antmicro.Renode.HostInterfaces.Network.LinuxTapInterface
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/CAN/
DSocketCANBridge.cs131 thread = new Thread(() => TransmitLoop(cancellationTokenSource.Token)) in StartTransmitThread()
136 thread.Start(); in StartTransmitThread()
185 private Thread thread; field in Antmicro.Renode.Peripherals.CAN.SocketCANBridge
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Utilities/RESD/
DRESDStream.cs299 …var thread = machine.ObtainManagedThread(feedSample, frequency, "RESD stream thread", owner, stopC… in StartSampleFeedThread()
302 thread.StartDelayed(delayInterval); in StartSampleFeedThread()
303 managedThreads.Add(thread); in StartSampleFeedThread()
304 return thread; in StartSampleFeedThread()
309 foreach(var thread in managedThreads) in Dispose()
311 thread.Dispose(); in Dispose()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/Network/
DAtCommandModem.cs180 IManagedThread thread = null; in SendBytes()
181 thread = machine.ObtainManagedThread(() => in SendBytes()
192 thread.Stop(); in SendBytes()
195 thread.Start(); in SendBytes()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Sound/
DPULP_I2S.cs150 private void StopThread(ref IManagedThread thread) in StopThread() argument
152 thread?.Stop(); in StopThread()
153 thread = null; in StopThread()