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Searched refs:structures (Results 1 – 2 of 2) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/CPU/
DTranslationCPU.cs1435 private void BlitArray(IntPtr targetPointer, dynamic[] structures) in BlitArray() argument
1437 var count = structures.Count(); in BlitArray()
1442 var structureSize = Marshal.SizeOf(structures.First()); in BlitArray()
1446 Marshal.StructureToPtr(structures[i], currentPtr + i*structureSize, false); in BlitArray()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/USBDeprecated/
DMassStorage.cs489 #region Mass Storage data structures