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Searched refs:setCurrentMachine (Results 1 – 2 of 2) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Extensions/UserInterface/Commands/
DQuitCommand.cs31 …public QuitCommand(Monitor monitor, Action<Machine> setCurrentMachine, Func<Action> quitted) : bas… in QuitCommand() argument
33 SetCurrentMachine = setCurrentMachine; in QuitCommand()
DMachCommand.cs129 … MachCommand(Monitor monitor, Func<IMachine> getCurrentMachine, Action<IMachine> setCurrentMachine) in MachCommand() argument
133 SetCurrentMachine = setCurrentMachine; in MachCommand()