| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/UART/ |
| D | UARTBase.cs | 22 queue = new Queue<byte>(); in UARTBase() 36 queue.Enqueue(value); in WriteChar() 70 if(queue.Count == 0) in TryGetCharacter() 77 character = queue.Peek(); in TryGetCharacter() 81 character = queue.Dequeue(); in TryGetCharacter() 83 if(queue.Count == 0) in TryGetCharacter() 100 queue.Clear(); in ClearBuffer() 111 return queue.Count; 117 private readonly Queue<byte> queue; field in Antmicro.Renode.Peripherals.UART.UARTBase
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/USBDeprecated/ |
| D | USBMouse.cs | 29 Queue <sbyte> queue; field in Antmicro.Renode.Peripherals.USBDeprecated.USBMouse 44 queue = new Queue<sbyte>(); in USBMouse() 104 if(queue.Count < 3) in WriteInterrupt() 109 datas[0] = queue.Dequeue(); in WriteInterrupt() 110 datas[1] = queue.Dequeue(); in WriteInterrupt() 111 datas[2] = queue.Dequeue(); in WriteInterrupt() 114 while(queue.Count >2 && queue.Peek()==datas[0]) in WriteInterrupt() 118 queue.Dequeue(); in WriteInterrupt() 120 x = (sbyte)queue.Dequeue(); in WriteInterrupt() 121 y = (sbyte)queue.Dequeue(); in WriteInterrupt() [all …]
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| D | USBKeyboard.cs | 30 Queue <byte> queue; field in Antmicro.Renode.Peripherals.USBDeprecated.USBKeyboard 34 queue = new Queue<byte>(); in USBKeyboard() 111 queue.Enqueue((byte)pkey); in Press() 126 queue.Enqueue((byte)pkey); in Release() 144 if(queue.Count == 0) in WriteInterrupt() 159 if(queue.Count != 0) in WriteInterrupt() 160 data[i] = queue.Dequeue(); in WriteInterrupt()
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Input/ |
| D | FT5336.cs | 143 var queue = new Queue<byte>(); in PrepareTouchData() 148 …queue.Enqueue((byte)(((int)touchedPoints[pointNumber].Type << 6) | (touchedPoints[pointNumber].X.H… in PrepareTouchData() 151 queue.Enqueue(touchedPoints[pointNumber].X.LoByte()); in PrepareTouchData() 154 …queue.Enqueue((byte)((touchedPoints[pointNumber].Id << 4) | (touchedPoints[pointNumber].Y.HiByte()… in PrepareTouchData() 157 queue.Enqueue(touchedPoints[pointNumber].Y.LoByte()); in PrepareTouchData() 160 queue.Enqueue(0); in PrepareTouchData() 163 queue.Enqueue(0); in PrepareTouchData() 168 SetReturnValue(queue.ToArray()); in PrepareTouchData()
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Utilities/ |
| D | SocketServerProvider.cs | 27 queue = new ConcurrentQueue<byte[]>(); in SocketServerProvider() 76 queue.Enqueue(new byte[] { b }); in SendByte() 82 queue.Enqueue(bytes); in Send() 113 while(queue.TryDequeue(out var dequeued)) in WriterThreadBody() 233 queue = new ConcurrentQueue<byte[]>(); in ListenerThreadBody() 267 private ConcurrentQueue<byte[]> queue; field in Antmicro.Renode.Utilities.SocketServerProvider
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| D | TypeManager.cs | 448 var queue = new Queue<Assembly>(); in IsReferenced() 449 queue.Enqueue(referencingAssembly); in IsReferenced() 450 while(queue.Count > 0) in IsReferenced() 452 var current = queue.Dequeue(); in IsReferenced() 466 queue.Enqueue(Assembly.Load(reference)); in IsReferenced()
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/UART/ |
| D | MSP430_USCIA.cs | 39 queue.Clear(); in Reset() 44 queue.Enqueue(character); in WriteChar() 148 … var returnValue = queue.TryDequeue(out var character) ? (byte)character : (byte)0; in DefineRegisters() 150 if(queue.Count > 0) in DefineRegisters() 206 private readonly Queue<byte> queue = new Queue<byte>(); field in Antmicro.Renode.Peripherals.UART.MSP430_USCIA
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Utilities/GDB/ |
| D | GdbStub.cs | 278 queue = new Queue<byte>(); in CommunicationHandler() 305 foreach(var b in queue) in SendAllBufferedData() 309 queue.Clear(); in SendAllBufferedData() 320 queue.Enqueue(b); in ContextClosed() 325 if(counter == 0 && queue.Count > 0) in ContextClosed() 329 …l.Debug, "Gdb stub: leaving nested communication context. Sending {0} queued bytes.", queue.Count); in ContextClosed() 338 private readonly Queue<byte> queue; field in Antmicro.Renode.Utilities.GDB.GdbStub.CommunicationHandler
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Sensors/ |
| D | PAC1934.cs | 248 private ushort GetAverage(Queue<ushort> queue, ushort value) in GetAverage() argument 251 if(queue.Count == 8) in GetAverage() 253 queue.Dequeue(); in GetAverage() 255 queue.Enqueue(value); in GetAverage() 256 foreach(var val in queue) in GetAverage() 260 return (ushort)(result / queue.Count); in GetAverage()
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| D | LIS2DW12.cs | 1012 this.queue = new Queue<Vector3DSample>(); in LIS2DW12_FIFO() 1029 queue.Enqueue(sample); in FeedSample() 1047 queue.TryDequeue<Vector3DSample>(out _); in FeedSample() 1049 … owner.Log(LogLevel.Noisy, "Enqueued sample {0} at index {1}", sample, queue.Count); in FeedSample() 1050 queue.Enqueue(sample); in FeedSample() 1103 queue.Clear(); in Reset() 1111 if(CheckEnabled() && queue.TryDequeue(out var sample)) in TryDequeueNewSample() 1132 public uint SamplesCount => (uint)Math.Min(queue.Count, Capacity); 1157 private readonly Queue<Vector3DSample> queue; field in Antmicro.Renode.Peripherals.Sensors.LIS2DW12.LIS2DW12_FIFO
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| D | LSM6DSO_IMU.cs | 671 this.queue = new Queue<LSM6DSO_Vector3DSample>(); in LSM6DSO_FIFO() 712 queue.TryDequeue<LSM6DSO_Vector3DSample>(out _); in FeedSample() 715 queue.Enqueue(sample); in FeedSample() 723 queue.Clear(); in Reset() 734 if(CheckEnabled() && queue.TryDequeue(out var sample)) in TryDequeueNewSample() 747 public uint SamplesCount => (uint)queue.Count; 831 private readonly Queue<LSM6DSO_Vector3DSample> queue; field in Antmicro.Renode.Peripherals.Sensors.LSM6DSO_IMU.LSM6DSO_FIFO
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Miscellaneous/ |
| D | EOSS3_PacketFIFO.cs | 148 foreach(var queue in packetFifos) in UpdateIRQ() 150 if(queue.PushOverMask.Value && queue.Overflow.Value in UpdateIRQ() 151 || queue.PushThresholdMask.Value && queue.PushThreshold.Value in UpdateIRQ() 152 || queue.PopUnderMask.Value && queue.Underflow.Value in UpdateIRQ() 153 || queue.PopThresholdMask.Value && queue.PopThreshold.Value) in UpdateIRQ()
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/USB/ |
| D | CDCToUARTConverter.cs | 54 queue = new Queue<byte>(); in CDCToUARTConverter() 103 private readonly Queue<byte> queue; field in Antmicro.Renode.Peripherals.USB.CDCToUARTConverter
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Network/ |
| D | SynopsysEthernetMAC.cs | 196 queue.Enqueue(frame); in ReceiveFrame() 412 if(queue.Count > 0 && ((dmaStatus & ReceiveStatus) == 0)) in TryDequeueFrame() 414 var frame = queue.Dequeue(); in TryDequeueFrame() 437 private readonly Queue<EthernetFrame> queue = new Queue<EthernetFrame>(); field in Antmicro.Renode.Peripherals.Network.SynopsysEthernetMAC
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/I2C/ |
| D | OpenTitan_I2C.cs | 519 …private void HandleEnqueue<T>(Queue<T> queue, T value, IFlagRegisterField overflowInterrupt = null, in HandleEnqueue() argument 522 if(queue.Count == MaximumFifoDepth && overflowInterrupt != null) in HandleEnqueue() 526 …} is at its maximum capacity of {1} elements. Dropping incoming element", queue.GetType().Name, Ma… in HandleEnqueue() 529 queue.Enqueue(value); in HandleEnqueue() 530 if(watermarkInterrupt != null && queue.Count == watermarkLevel) in HandleEnqueue()
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