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Searched refs:protectedIdentifier (Results 1 – 2 of 2) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Utilities/
DLINDecoder.cs40 public ILINEntry Register(byte protectedIdentifier) in Register() argument
42 if(ValidateProtectedIdentifier && !IsProtectedIdentifierValid(protectedIdentifier)) in Register()
47 entries.Add(protectedIdentifier, new LINEntry(protectedIdentifier)); in Register()
48 return entries[protectedIdentifier]; in Register()
51 public void Unregister(byte protectedIdentifier) in Unregister() argument
53 entries.Remove(protectedIdentifier); in Unregister()
56 public bool TryGetEntry(byte protectedIdentifier, out ILINEntry entry) in TryGetEntry() argument
58 if(entries.TryGetValue(protectedIdentifier, out var linEntry)) in TryGetEntry()
68 public ILINEntry GetEntry(byte protectedIdentifier) in GetEntry() argument
70 if(TryGetEntry(protectedIdentifier, out var entry)) in GetEntry()
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/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/UART/
DLINBase.cs32 public abstract void FrameReceived(byte protectedIdentifier, byte[] data, bool valid); in FrameReceived() argument
33 public abstract void StartedTransmission(byte protectedIdentifier); in StartedTransmission() argument