Searched refs:priority (Results 1 – 7 of 7) sorted by relevance
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Utilities/Collections/ |
| D | PriorityQueue.cs | 19 public void Enqueue(TElement item, TPriority priority) in Enqueue() argument 21 list.Add(new Key(priority, count), item); in Enqueue() 25 public bool TryDequeue(out TElement item, out TPriority priority) in TryDequeue() argument 27 if(!TryPeek(out item, out priority)) in TryDequeue() 42 public bool TryPeek(out TElement item, out TPriority priority) in TryPeek() argument 47 priority = default(TPriority); in TryPeek() 51 priority = list.Keys[0].priority; in TryPeek() 78 public Key(TPriority priority, ulong count) in Key() argument 80 this.priority = priority; in Key() 86 int priorityDiff = priority.CompareTo(other.priority); in CompareTo() [all …]
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Cores/RiscV/PLIC/ |
| D | IrqSource.cs | 37 get { return priority; } 40 if(value == priority) 46 priority = value; 65 private uint priority; field in Antmicro.Renode.Peripherals.IRQControllers.PLIC.IrqSource
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/DMA/ |
| D | STM32LDMA.cs | 172 priority = 0; in Reset() 184 returnValue |= (uint)(priority << 12); in HandleConfigurationRead() 195 priority = (byte)((value >> 12) & 3); in HandleConfigurationWrite() 256 private byte priority; field in Antmicro.Renode.Peripherals.DMA.STM32LDMA.Channel
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| D | STM32DMA.cs | 329 returnValue |= (uint)(priority << 16); in HandleConfigurationRead() 345 priority = (byte)((value >> 16) & 3); in HandleConfigurationWrite() 415 private byte priority; field in Antmicro.Renode.Peripherals.DMA.STM32DMA.Stream
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/CAN/ |
| D | LPC_CAN.cs | 107 …ersToTransmit = transmitBuffers.Where(b => b.select.Value).OrderBy(b => b.priority.Value).ToList(); in DefineRegisters() 253 .WithValueField(0, 8, out transmitBuffers[i].priority, name: "PRIO") in DefineRegisters() 304 public IValueRegisterField priority; field
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Cores/Arm-M/ |
| D | NVIC.cs | 1553 byte priority = priorities[interruptNo]; in AdjustPriority() 1556 return priority; in AdjustPriority() 1567 DebugHelper.Assert(priority <= 255); in AdjustPriority() 1572 priority >>= 1; in AdjustPriority() 1573 priority |= 0x80; in AdjustPriority() 1575 return priority; in AdjustPriority()
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/CAN/ |
| D | SocketCAN.cs | 282 public uint priority; field
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