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Searched refs:priority (Results 1 – 7 of 7) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Utilities/Collections/
DPriorityQueue.cs19 public void Enqueue(TElement item, TPriority priority) in Enqueue() argument
21 list.Add(new Key(priority, count), item); in Enqueue()
25 public bool TryDequeue(out TElement item, out TPriority priority) in TryDequeue() argument
27 if(!TryPeek(out item, out priority)) in TryDequeue()
42 public bool TryPeek(out TElement item, out TPriority priority) in TryPeek() argument
47 priority = default(TPriority); in TryPeek()
51 priority = list.Keys[0].priority; in TryPeek()
78 public Key(TPriority priority, ulong count) in Key() argument
80 this.priority = priority; in Key()
86 int priorityDiff = priority.CompareTo(other.priority); in CompareTo()
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/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Cores/RiscV/PLIC/
DIrqSource.cs37 get { return priority; }
40 if(value == priority)
46 priority = value;
65 private uint priority; field in Antmicro.Renode.Peripherals.IRQControllers.PLIC.IrqSource
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/DMA/
DSTM32LDMA.cs172 priority = 0; in Reset()
184 returnValue |= (uint)(priority << 12); in HandleConfigurationRead()
195 priority = (byte)((value >> 12) & 3); in HandleConfigurationWrite()
256 private byte priority; field in Antmicro.Renode.Peripherals.DMA.STM32LDMA.Channel
DSTM32DMA.cs329 returnValue |= (uint)(priority << 16); in HandleConfigurationRead()
345 priority = (byte)((value >> 16) & 3); in HandleConfigurationWrite()
415 private byte priority; field in Antmicro.Renode.Peripherals.DMA.STM32DMA.Stream
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/CAN/
DLPC_CAN.cs107 …ersToTransmit = transmitBuffers.Where(b => b.select.Value).OrderBy(b => b.priority.Value).ToList(); in DefineRegisters()
253 .WithValueField(0, 8, out transmitBuffers[i].priority, name: "PRIO") in DefineRegisters()
304 public IValueRegisterField priority; field
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Cores/Arm-M/
DNVIC.cs1553 byte priority = priorities[interruptNo]; in AdjustPriority()
1556 return priority; in AdjustPriority()
1567 DebugHelper.Assert(priority <= 255); in AdjustPriority()
1572 priority >>= 1; in AdjustPriority()
1573 priority |= 0x80; in AdjustPriority()
1575 return priority; in AdjustPriority()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/CAN/
DSocketCAN.cs282 public uint priority; field