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Searched refs:pf3QueueMode (Results 1 – 1 of 1) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Miscellaneous/
DEOSS3_PacketFIFO.cs277 pf3QueueMode = new Queue<UInt16>(size); in PacketFifoSwitchable()
285 pf3QueueMode = new Queue<UInt16> (pf3BufferMode); in EnableFifoMode()
296 var size = Math.Max(pf3QueueMode.Count, 4096); in EnableRingMode()
299 foreach(var element in pf3QueueMode) in EnableRingMode()
327 pf3QueueMode.Enqueue((ushort)value); in EnqueueCallback()
328 if(pf3QueueMode.Count >= (int)PushThresholdLevel.Value) in EnqueueCallback()
333 if(pf3QueueMode.Count > size) in EnqueueCallback()
377 if(pf3QueueMode.Count == 0) in DequeueCallback()
388 if(pf3QueueMode.Count - 1 <= (int)PopThresholdLevel.Value) in DequeueCallback()
394 return pf3QueueMode.TryDequeue(out var ret) ? ret : 0u; in DequeueCallback()
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