Searched refs:pendingTimeDomainEvent (Results 1 – 1 of 1) sorted by relevance
32 if(state == BufferState.Full || pendingTimeDomainEvent) in BufferStateChanged()36 pendingTimeDomainEvent = true; in BufferStateChanged()94 if(!pendingTimeDomainEvent) in EnqueueWriteToUART()96 pendingTimeDomainEvent = true; in EnqueueWriteToUART()111 pendingTimeDomainEvent = false; in WriteBufferToUART()134 private bool pendingTimeDomainEvent; field in Antmicro.Renode.Backends.Terminals.BackendTerminal