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Searched refs:pendingTimeDomainEvent (Results 1 – 1 of 1) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Backends/Terminals/
DBackendTerminal.cs32 if(state == BufferState.Full || pendingTimeDomainEvent) in BufferStateChanged()
36 pendingTimeDomainEvent = true; in BufferStateChanged()
94 if(!pendingTimeDomainEvent) in EnqueueWriteToUART()
96 pendingTimeDomainEvent = true; in EnqueueWriteToUART()
111 pendingTimeDomainEvent = false; in WriteBufferToUART()
134 private bool pendingTimeDomainEvent; field in Antmicro.Renode.Backends.Terminals.BackendTerminal