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Searched refs:overflow (Results 1 – 3 of 3) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Utilities/Collections/
DCircularBuffer.cs32 bool overflow = false; in Enqueue()
37 overflow = true; //buffer overflow in Enqueue()
43 return !overflow; in Enqueue()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Timers/
DSAM_TC.cs373 overflow = false; in Reset()
396 state |= overflow && overflowInterruptEnable; in UpdateInterrupts()
444 public bool Overflow => Misc.ReturnThenClear(ref overflow);
683 overflow = true; in LimitReached()
693 overflow = true; in LimitReached()
717 private bool overflow; field in Antmicro.Renode.Peripherals.Timers.SAM_TC.Channel
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Wireless/
DEFR32xG24_Radio.cs1244 .WithFlag(0, out BUFC_buffer[0].overflow, name: "BUF0OFIF") in BuildBufferControllerRegistersCollection()
1250 .WithFlag(8, out BUFC_buffer[1].overflow, name: "BUF1OFIF") in BuildBufferControllerRegistersCollection()
1256 .WithFlag(16, out BUFC_buffer[2].overflow, name: "BUF2OFIF") in BuildBufferControllerRegistersCollection()
1262 .WithFlag(24, out BUFC_buffer[3].overflow, name: "BUF3OFIF") in BuildBufferControllerRegistersCollection()
3381 if(BUFC_buffer[descriptor.BufferIndex].overflow.Value) in FRC_DisassembleCurrentFrame()
3408 if(BUFC_buffer[descriptor.BufferIndex].overflow.Value) in FRC_DisassembleCurrentFrame()
9381 overflow.Value = true;
9404 overflow.Value = true;
9427 overflow.Value = true;
9452 overflow.Value = true;
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