Searched refs:machs (Results 1 – 1 of 1) sorted by relevance
41 machs = new FastReadConcurrentTwoWayDictionary<string, IMachine>(); in Emulation()42 machs.ItemAdded += (name, machine) => in Emulation()57 machs.ItemRemoved += (name, machine) => in Emulation()90 … var machine = machs.Rights.FirstOrDefault(m => m.HasPlayer || m.HasRecorder);105 get { lock (machLock) { return machs.Rights.All(x => !x.IsPaused); } }110 get { lock (machLock) { return machs.Rights.Any(x => !x.IsPaused); } }135 get { return machs[key]; }140 get { return machs[machine]; }159 return machs.TryGetValue(key, out machine); in TryGetMachine()164 return machs.TryGetValue(machine, out name); in TryGetMachineName()[all …]