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/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Cores/RiscV/
DOpenTitan_BigNumberAcceleratorCore.cs34 this.loopStack = new Stack<LoopContext>(); in OpenTitan_BigNumberAcceleratorCore()
93 loopStack.Clear(); in Reset()
351 if(loopStack.Count != 0) in ExecuteInstructions()
374 var currentLoopContext = loopStack.Peek(); in ExecuteLoop()
380 loopStack.Pop(); in ExecuteLoop()
395 loopStack.Pop(); in ExecuteLoop()
396 …Log(LogLevel.Debug, string.Format("Finished the loop; loop stack depth is: {0}", loopStack.Count)); in ExecuteLoop()
400 …ations to {0}; loop stack depth is: {1}", currentLoopContext.NumberOfIterations, loopStack.Count)); in ExecuteLoop()
461 if(loopStack.Count == MaxLoopStackHeight) in InnerLoopHandler()
468 if(loopStack.Any(x => x.EndPC == PC)) in InnerLoopHandler()
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