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Searched refs:isStarted (Results 1 – 4 of 4) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Time/
DSlaveTimeSource.cs55 if(!isStarted) in Pause()
166 while(isStarted) in Dispatch()
235 while(waitingForSlave || (timeLeft >= quantum && isStarted)) in DispatchInner()
262 isStarted = true; in StartDispatcher()
273 isStarted = false; in StopDispatcher()
DTimeSourceBase.cs116 if(isStarted) in Start()
124 if(isStarted) in Start()
131 isStarted = true; in Start()
170 if(!isStarted) in Stop()
177 isStarted = false; in Stop()
239 var handle = new TimeHandle(this, sink) { SourceSideActive = isStarted }; in RegisterSink()
748 protected volatile bool isStarted; field in Antmicro.Renode.Time.TimeSourceBase
DMasterTimeSource.cs198 … DebugHelper.Assert(!isStarted, "Dispatcher thread should not be set to run at this moment"); in EnsureDispatcherExited()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Core/
DEmulation.cs116 get { lock (machLock) { return isStarted; } }
119 if(isStarted == value)
124 isStarted = value;
131 private bool isStarted; field in Antmicro.Renode.Core.Emulation