Searched refs:isIoMemory (Results 1 – 4 of 4) sorted by relevance
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/CPU/ |
| D | ICPUWithMappedMemory.cs | 17 void RegisterAccessFlags(ulong startAddress, ulong size, bool isIoMemory = false); in RegisterAccessFlags() argument
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/CPU/ |
| D | TranslationCPU.cs | 395 public void RegisterAccessFlags(ulong startAddress, ulong size, bool isIoMemory = false) in RegisterAccessFlags() argument 397 TlibRegisterAccessFlagsForRange(startAddress, size, isIoMemory ? 1u : 0u); in RegisterAccessFlags()
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Core/ |
| D | Machine.cs | 1724 … cpu.RegisterAccessFlags(range.StartAddress, range.Size, isIoMemory: true); in PostCreationActions() 1731 … cpuWithMappedMemory.RegisterAccessFlags(range.StartAddress, range.Size, isIoMemory: true); in PostCreationActions()
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/Bus/ |
| D | SystemBus.cs | 209 cpu.RegisterAccessFlags(range.StartAddress, range.Size, isIoMemory: true); in MoveRegistrationWithinContext()
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