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Searched refs:isIoMemory (Results 1 – 4 of 4) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/CPU/
DICPUWithMappedMemory.cs17 void RegisterAccessFlags(ulong startAddress, ulong size, bool isIoMemory = false); in RegisterAccessFlags() argument
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/CPU/
DTranslationCPU.cs395 public void RegisterAccessFlags(ulong startAddress, ulong size, bool isIoMemory = false) in RegisterAccessFlags() argument
397 TlibRegisterAccessFlagsForRange(startAddress, size, isIoMemory ? 1u : 0u); in RegisterAccessFlags()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Core/
DMachine.cs1724 … cpu.RegisterAccessFlags(range.StartAddress, range.Size, isIoMemory: true); in PostCreationActions()
1731 … cpuWithMappedMemory.RegisterAccessFlags(range.StartAddress, range.Size, isIoMemory: true); in PostCreationActions()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/Bus/
DSystemBus.cs209 cpu.RegisterAccessFlags(range.StartAddress, range.Size, isIoMemory: true); in MoveRegistrationWithinContext()