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Searched refs:interruptMasks (Results 1 – 2 of 2) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/UART/
DESP32_UART.cs23 interruptMasks = new bool[InterruptsCount]; in ESP32_UART()
48 ….WithFlags(0, 20, changeCallback: (interrupt, _, newValue) => { interruptMasks[interrupt] = newVal… in ESP32_UART()
160 … private uint InterruptMask => Renode.Utilities.BitHelper.GetValueFromBitsArray(interruptMasks);
166 private readonly bool[] interruptMasks; field in Antmicro.Renode.Peripherals.UART.ESP32_UART
DPL011.cs24 interruptMasks = new bool[InterruptsCount]; in PL011()
52 System.Array.ForEach(interruptMasks, mask => mask = false); in Reset()
217 ….WithFlags(0, 11, changeCallback: (interrupt, _, newValue) => { interruptMasks[interrupt] = newVal… in DefineRegisters()
356 … private uint InterruptMask => Renode.Utilities.BitHelper.GetValueFromBitsArray(interruptMasks);
377 private readonly bool[] interruptMasks; field in Antmicro.Renode.Peripherals.UART.PL011