Searched refs:includeUnfinishedLine (Results 1 – 1 of 1) sorted by relevance
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Testing/ |
| D | TerminalTester.cs | 146 …rn, TimeInterval? timeout = null, bool treatAsRegex = false, bool includeUnfinishedLine = false, b… in WaitFor() argument 151 …pattern, includeUnfinishedLine, timeout ?? GlobalTimeout, treatAsRegex, pauseEmulation, matchNextL… in WaitFor() 171 if(!includeUnfinishedLine) in WaitFor() 187 …ns, TimeInterval? timeout = null, bool treatAsRegex = false, bool includeUnfinishedLine = false, b… in WaitFor() argument 195 …patterns[0], includeUnfinishedLine, timeout ?? GlobalTimeout, treatAsRegex, pauseEmulation, matchF… in WaitFor() 199 if(includeUnfinishedLine && patterns.Length == 1) in WaitFor() 203 …return WaitForMultilineMatch(patterns, timeout, treatAsRegex, includeUnfinishedLine, pauseEmulatio… in WaitFor() 209 …result = WaitFor(patterns[i], timeout, treatAsRegex, includeUnfinishedLine && (i == patterns.Lengt… in WaitFor() 404 …ns, TimeInterval? timeout = null, bool treatAsRegex = false, bool includeUnfinishedLine = false, b… in WaitForMultilineMatch() argument 406 DebugHelper.Assert(patterns.Length > (includeUnfinishedLine ? 1 : 0)); in WaitForMultilineMatch() [all …]
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