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Searched refs:factoryIfNonExistent (Results 1 – 2 of 2) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Time/
DIClockSource.cs18 Func<ClockEntry> factoryIfNonExistent = null); in ExchangeClockEntryWith() argument
DBaseClockSource.cs91 Func<ClockEntry> factoryIfNonExistent) in ExchangeClockEntryWith() argument
100 if(factoryIfNonExistent != null) in ExchangeClockEntryWith()
102 clockEntries.Add(factoryIfNonExistent()); in ExchangeClockEntryWith()