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Searched refs:errorEventPending (Results 1 – 1 of 1) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Sound/
DLiteX_I2S.cs86 errorEventPending.Value = true; in TryEnqueueSample()
109 errorEventPending.Value = true; in TryDequeueSample()
144 state |= errorEventEnabled.Value && errorEventPending.Value; in UpdateInterrupts()
165 … .WithFlag(1, out errorEventPending, FieldMode.Read | FieldMode.WriteOneToClear, name: "error") in DefineRegisters()
215 private IFlagRegisterField errorEventPending; field in Antmicro.Renode.Peripherals.Sound.LiteX_I2S