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/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/UART/
DLEUART.cs33 this.NoisyLog("Status register read, returned {0}.", currentStatus); in ReadDoubleWord()
34 return (uint)currentStatus; in ReadDoubleWord()
82 currentStatus = Status.TransmitBufferEmpty; in Reset()
95 currentStatus |= Status.RxDataAvailable; in WriteChar()
114 currentStatus &= ~Status.RxDataAvailable; in HandleReadCharacter()
150 private Status currentStatus; field in Antmicro.Renode.Peripherals.UART.LEUART