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Searched refs:currentPath (Results 1 – 2 of 2) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Core/
DEmulationManager.cs266 …ect obj, Dictionary<object, IEnumerable<object>> parents, List<object> currentPath, Type finalType… in TryFindPathInnerRecursive() argument
268 currentPath.Add(obj); in TryFindPathInnerRecursive()
271 resultPath = currentPath; in TryFindPathInnerRecursive()
279 if(!currentPath.Contains(parent)) in TryFindPathInnerRecursive()
281 … if(TryFindPathInnerRecursive(parent, parents, currentPath, finalType, out resultPath)) in TryFindPathInnerRecursive()
288 currentPath.RemoveAt(currentPath.Count - 1); in TryFindPathInnerRecursive()
294 resultPath = currentPath; in TryFindPathInnerRecursive()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Extensions/UserInterface/
DMonitor.cs702 var currentPath = Path.Combine(pathElement, fileName); in TryGetFilenameFromAvailablePaths()
703 if(File.Exists(currentPath) || Directory.Exists(currentPath)) in TryGetFilenameFromAvailablePaths()
705 fullPath = Path.GetFullPath(currentPath); in TryGetFilenameFromAvailablePaths()