Home
last modified time | relevance | path

Searched refs:currentBufferStart (Results 1 – 1 of 1) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/MTD/
DCFIFlash.cs243 currentBufferStart = 0; in Reset()
276 var localOffset = offset - currentBufferStart; in HandleRead()
377 …if(currentBufferStart <= offset && currentBufferStart + currentBufferSize >= offset + EraseBlockSi… in HandleErase()
383 buffer[offset - currentBufferStart + i] = 0xFF; in HandleErase()
408 var index = offset - currentBufferStart; in HandleProgramByte()
434 if(offset >= currentBufferStart && in HandleWriteConfirm()
435 writeBufferStart - currentBufferStart + writeBuffer.Length <= currentBufferSize) in HandleWriteConfirm()
437 writeBuffer.CopyTo(buffer, writeBufferStart - currentBufferStart); in HandleWriteConfirm()
465 …if(currentBufferStart <= offset && currentBufferStart + currentBufferSize >= writeBuffer.Length + … in HandleMultiByteWrite()
469 writeBuffer[i] = buffer[offset - currentBufferStart + i]; in HandleMultiByteWrite()
[all …]