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/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Extensions/Hooks/
DBlockPythonEngine.cs32 Execute(code, error => in BlockPythonEngine()
42 Execute(code, error => in BlockPythonEngine()
56 code = Compile(source); in InnerInit()
64 private CompiledCode code; field in Antmicro.Renode.Hooks.BlockPythonEngine
DPacketInterceptionPythonEngine.cs40 Execute(code, error => in PacketInterceptionPythonEngine()
57 code = Compile(source); in InnerInit()
62 code = Compile(source); in InnerInit()
67 private CompiledCode code; field in Antmicro.Renode.Hooks.PacketInterceptionPythonEngine
DGPIOPythonEngine.cs30 Execute(code, error => in GPIOPythonEngine()
42 code = Compile(source); in InnerInit()
48 private CompiledCode code; field in Antmicro.Renode.Hooks.GPIOPythonEngine
DPSCIPythonEngine.cs30 Execute(code, error => in PSCIPythonEngine()
42 code = Compile(source); in InnerInit()
48 private CompiledCode code; field in Antmicro.Renode.Hooks.PSCIPythonEngine
DSyncPointHookPythonEngine.cs30 Execute(code, error => in SyncPointHookPythonEngine()
42 code = Compile(source); in InnerInit()
51 private CompiledCode code; field in Antmicro.Renode.Hooks.SyncPointHookPythonEngine
DUserStatePythonEngine.cs31 Execute(code, error => in UserStatePythonEngine()
44 code = Compile(source); in InnerInit()
50 private CompiledCode code; field in Antmicro.Renode.Hooks.UserStatePythonEngine
DInterruptPythonEngine.cs31 Execute(code, error => in InterruptPythonEngine()
45 code = Compile(source); in InnerInit()
51 private CompiledCode code; field in Antmicro.Renode.Hooks.InterruptPythonEngine
DWFIPythonEngine.cs31 Execute(code, error => in WFIPythonEngine()
45 code = Compile(source); in InnerInit()
51 private CompiledCode code; field in Antmicro.Renode.Hooks.WFIPythonEngine
DWatchpointHookPythonEngine.cs33 Execute(code, error => in WatchpointHookPythonEngine()
48 code = Compile(source); in InnerInit()
52 private CompiledCode code; field in Antmicro.Renode.Hooks.WatchpointHookPythonEngine
DRegisterCollectionHookPythonEngine.cs32 Execute(code, error => in RegisterCollectionHookPythonEngine()
49 code = Compile(source); in InnerInit()
53 private CompiledCode code; field in Antmicro.Renode.Hooks.RegisterCollectionHookPythonEngine
DUartPythonEngine.cs33 Execute(code, error => in UartPythonEngine()
47 code = Compile(source); in InnerInit()
53 private CompiledCode code; field in Antmicro.Renode.Hooks.UartPythonEngine
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Cores/RiscV/
DRiscVCsrPythonEngine.cs47 Execute(code, error => in RiscVCsrPythonEngine()
59 Execute(code, error => in RiscVCsrPythonEngine()
94 code = Compile(source); in InnerInit()
105 Execute(code); in TryInit()
114 private CompiledCode code; field in Antmicro.Renode.Hooks.RiscVCsrPythonEngine
DRiscVInstructionPythonEngine.cs41 Execute(code, error => in RiscVInstructionPythonEngine()
70 code = Compile(source); in InnerInit()
76 private CompiledCode code; field in Antmicro.Renode.Hooks.RiscVInstructionPythonEngine
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Core/
DPythonEngine.cs170 protected void Execute(CompiledCode code) in Execute() argument
172 … Execute(code, error => throw new RecoverableException($"Python runtime error: {error}")); in Execute()
175 protected void Execute(CompiledCode code, Action<string> errorCallback) in Execute() argument
180 code?.Execute(Scope); in Execute()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/Python/
DPeripheralPythonEngine.cs49 code = Compile(source); in InitScope()
74 Execute(code); in ExecuteCode()
81 private CompiledCode code; field in Antmicro.Renode.Peripherals.Python.PeripheralPythonEngine
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/CPU/Assembler/
DLLVMAssembler.cs25 public byte[] AssembleBlock(ulong pc, string code, uint flags) in AssembleBlock() argument
36 ok = llvm_asm(triple, model, flags, code, pc, out output, out outLen); in AssembleBlock()
DIAssembler.cs12 byte[] AssembleBlock(ulong pc, string code, uint flags); in AssembleBlock() argument
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Extensions/UserInterface/
DMonitorExecutorExtensions.cs83 code = Compile(source); in ExecutorPythonEngine()
84 Action = () => Execute(code); in ExecutorPythonEngine()
89 private CompiledCode code; field in Antmicro.Renode.UserInterface.MonitorExecutorExtensions.ExecutorPythonEngine
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Utilities/
DVideoCapturer.cs225 private static bool DoIoctl(IoctlCode code, IntPtr data) in DoIoctl() argument
228 if((err = LibCWrapper.Ioctl(fd, (int)code, data)) < 0) in DoIoctl()
233 … executing the {0} ioctl: {1} (0x{2:X})", Enum.GetName(typeof(IoctlCode), code), lastErrorMessage,… in DoIoctl()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/MemoryControllers/
DOpenTitan_ROMController.cs230 var code = 0ul; in AddECC()
235 BitHelper.SetBit(ref code, i, bit ^ inverted); in AddECC()
237 return (ulong)word | (code << 32); in AddECC()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Cores/Common/
DRegisterEnumParser.tt21 // * C# code that can be tested by UnitTests
23 // Parser code is stored in `RegisterEnumParserContent.tt` template. It is included
/Renode-Infrastructure-v1.15.3-29f510e/licenses/
DLGPL.txt30 for this service if you wish); that you receive source code or can get
43 code. If you link other code with the library, you must provide
78 Public License permits more lax criteria for linking other code with
112 former contains code derived from the library, whereas the latter must
136 "Source code" for a work means the preferred form of the work for
137 making modifications to it. For a library, complete source code means
138 all the source code for all modules it contains, plus any associated
151 complete source code as you receive it, in any medium, provided that
224 This option is useful when you wish to copy part of the code of
228 derivative of it, under Section 2) in object code or executable form
[all …]
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/CPU/ExecutionTracer/FBInstruction/
DREADME.txt3 FlatBuffers compiler (`flatc`) is used to generate C# code for reading and writing the instruction …
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/CAN/
DUT32_CAN.cs325 var code = acceptanceCode.Select(r => (byte)r.Value).ToArray(); in FilterFrame()
355 var matches = ~(BitConverter.ToUInt32(input, 0) ^ BitConverter.ToUInt32(code, 0)); in FilterFrame()
373 … var matches = ~(BitConverter.ToUInt32(input, 0) ^ BitConverter.ToUInt32(code, 0)); in FilterFrame()
392 … var matches = ~(BitConverter.ToUInt32(input, 0) ^ BitConverter.ToUInt32(code, 0)); in FilterFrame()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Cores/RiscV/opcodes/
DREADME13 1. Redistributions of source code must retain the above copyright

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