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Searched refs:buttonState (Results 1 – 2 of 2) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Input/
DPS2Mouse.cs77 byte dataByte = buttonState; in MoveBy()
102 buttonState |= (byte)button; in Press()
108 buttonState &= (byte) ~button; in Release()
114 buttonState = 0x08; in Reset()
124 data.Enqueue(buttonState); in SendButtonState()
164 private byte buttonState; field in Antmicro.Renode.Peripherals.Input.PS2Mouse
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/USB/
DUSBMouse.cs73 buttonState = 0; in Reset()
81 p.Add((byte)buttonState); in MoveBy()
90 buttonState = button; in Press()
96 buttonState = 0; in Release()
104 p.Add((byte)buttonState); in SendButtonState()
113 private MouseButton buttonState; field in Antmicro.Renode.Peripherals.USB.USBMouse