Searched refs:buttonState (Results 1 – 2 of 2) sorted by relevance
77 byte dataByte = buttonState; in MoveBy()102 buttonState |= (byte)button; in Press()108 buttonState &= (byte) ~button; in Release()114 buttonState = 0x08; in Reset()124 data.Enqueue(buttonState); in SendButtonState()164 private byte buttonState; field in Antmicro.Renode.Peripherals.Input.PS2Mouse
73 buttonState = 0; in Reset()81 p.Add((byte)buttonState); in MoveBy()90 buttonState = button; in Press()96 buttonState = 0; in Release()104 p.Add((byte)buttonState); in SendButtonState()113 private MouseButton buttonState; field in Antmicro.Renode.Peripherals.USB.USBMouse