| /Renode-Infrastructure-v1.15.3-29f510e/src/UI/VideoAnalyzer/Handlers/ |
| D | PointerHandler.cs | 24 public virtual void ButtonPressed(int button) in ButtonPressed() argument 26 input.Press(ToMouseButton((PointerButton)button)); in ButtonPressed() 29 public virtual void ButtonReleased(int button) in ButtonReleased() argument 31 input.Release(ToMouseButton((PointerButton)button)); in ButtonReleased() 36 private MouseButton ToMouseButton(PointerButton button) in ToMouseButton() argument 38 switch(button) in ToMouseButton()
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| D | IOHandler.cs | 51 public void ButtonPressed(PointerButton button) in ButtonPressed() argument 56 if(status == Status.NotGrabbed && button == PointerButton.Left) in ButtonPressed() 71 ph.ButtonPressed((int)button); in ButtonPressed() 75 public void ButtonReleased(PointerButton button) in ButtonReleased() argument 80 ph.ButtonReleased((int)button); in ButtonReleased()
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| D | AbsolutePointerHandler.cs | 30 public override void ButtonReleased(int button) in ButtonReleased() argument 32 base.ButtonReleased(button); in ButtonReleased()
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Input/ |
| D | PS2Mouse.cs | 100 public void Press(MouseButton button = MouseButton.Left) in Press() argument 102 buttonState |= (byte)button; in Press() 106 public void Release(MouseButton button = MouseButton.Left) in Release() argument 108 buttonState &= (byte) ~button; in Release()
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| D | AR1021.cs | 62 public void Press(MouseButton button = MouseButton.Left) in Press() argument 71 public void Release(MouseButton button = MouseButton.Left) in Release() argument
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| D | FT5336.cs | 105 public void Press(MouseButton button = MouseButton.Left) in Press() argument 112 public void Release(MouseButton button = MouseButton.Left) in Release() argument
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| D | FT5x06.cs | 139 public void Press (MouseButton button = MouseButton.Left) in Press() argument 146 public void Release (MouseButton button = MouseButton.Left) in Release() argument
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| D | FusionF0710A.cs | 102 public void Press(MouseButton button = MouseButton.Left) in Press() argument 111 public void Release(MouseButton button = MouseButton.Left) in Release() argument
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/Input/ |
| D | IPointerInput.cs | 15 void Press(MouseButton button = MouseButton.Left); in Press() argument 16 void Release(MouseButton button = MouseButton.Left); in Release() argument
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Extensions/Backends/Display/xInput/ |
| D | IInputHandler.cs | 12 void ButtonPressed(int button); in ButtonPressed() argument 13 void ButtonReleased(int button); in ButtonReleased() argument
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| /Renode-Infrastructure-v1.15.3-29f510e/src/UI/VideoAnalyzer/Events/ |
| D | X11EventSource.cs | 58 public void ButtonPressed(int button) in ButtonPressed() argument 60 handler.ButtonPressed((PointerButton)button); in ButtonPressed() 63 public void ButtonReleased(int button) in ButtonReleased() argument 65 handler.ButtonReleased((PointerButton)button); in ButtonReleased()
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/USB/ |
| D | USBMouse.cs | 88 public void Press(MouseButton button = MouseButton.Left) in Press() argument 90 buttonState = button; in Press() 94 public void Release(MouseButton button = MouseButton.Left) in Release() argument
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/USBDeprecated/ |
| D | USBMouse.cs | 326 public void Press(MouseButton button) in Press() argument 330 if(button == MouseButton.Left) in Press() 332 if(button == MouseButton.Right) in Press() 334 if(button == MouseButton.Middle) in Press() 345 public void Release(MouseButton button) in Release() argument
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| D | USBTablet.cs | 234 public void Press(MouseButton button) in Press() argument 238 mstate = (byte)button; in Press() 253 public void Release(MouseButton button) in Release() argument
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