Searched refs:bufferState (Results 1 – 5 of 5) sorted by relevance
93 public BufferState BufferState => bufferState;318 if((Count < rxFIFOCapacity && bufferState == BufferState.Full) || in UpdateBufferState()319 (Count != 0 && bufferState == BufferState.Empty) || in UpdateBufferState()320 ((Count == 0 || Count >= rxFIFOCapacity) && bufferState == BufferState.Ready)) in UpdateBufferState()324 bufferState = BufferState.Empty; in UpdateBufferState()328 bufferState = BufferState.Full; in UpdateBufferState()332 bufferState = BufferState.Ready; in UpdateBufferState()335 BufferStateChanged?.Invoke(bufferState); in UpdateBufferState()418 private BufferState bufferState; field in Antmicro.Renode.Peripherals.UART.OpenTitan_UART
89 return bufferState;94 if(bufferState == value)98 bufferState = value;433 private BufferState bufferState; field in Antmicro.Renode.Peripherals.UART.STM32F7_USART
507 return bufferState;512 bufferState = value;514 this.Log(LogLevel.Noisy, "Buffer state: {0}", bufferState);515 switch(bufferState)657 private BufferState bufferState; field in Antmicro.Renode.Peripherals.UART.EFR32xG2_EUSART_2
574 return bufferState;579 if(bufferState == value)583 bufferState = value;585 switch(bufferState)777 private BufferState bufferState; field in Antmicro.Renode.Peripherals.UART.EFR32xG2_USART_0
162 return bufferState;167 if(bufferState == value)171 bufferState = value;173 switch(bufferState)530 private BufferState bufferState; field in Antmicro.Renode.Peripherals.UART.Silabs.EFR32_GenericUSART