Searched refs:_currentMachine (Results 1 – 1 of 1) sorted by relevance
266 var activeMachine = _currentMachine; in ResetMachine()267 _currentMachine = machine; in ResetMachine()282 _currentMachine = activeMachine; in ResetMachine()1180 private IMachine _currentMachine; field in Antmicro.Renode.UserInterface.Monitor1186 return _currentMachine;1190 _currentMachine = value;1195 mc(_currentMachine != null ? Emulation[_currentMachine] : null);