Searched refs:UnlockPattern (Results 1 – 1 of 1) sorted by relevance
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/MTD/ | ||
| D | EFR32xg13FlashController.cs | 100 writeCallback: (_, value) => { isLocked = value != UnlockPattern; }, in EFR32xg13FlashController() |