Searched refs:TrueColor (Results 1 – 1 of 1) sorted by relevance
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Video/ |
| D | MusteinGenericGPU.cs | 72 { ColorMode.TrueColor, PixelFormat.RGBX8888 } in MusteinGenericGPU() 81 … { Tuple.Create(ColorMode.TrueColor, false, PixelPacking.SinglePixelPerWrite), CopyFully }, in MusteinGenericGPU() 85 … { Tuple.Create(ColorMode.TrueColor, false, PixelPacking.FullyPacked32bit), CopyFully }, in MusteinGenericGPU() 90 … { Tuple.Create(ColorMode.TrueColor, false, PixelPacking.FullyPacked64bit), CopyFully }, in MusteinGenericGPU() 94 …{ Tuple.Create(ColorMode.TrueColor, true, PixelPacking.SinglePixelPerWrite), () => CopyAndSkip(4,… in MusteinGenericGPU() 98 …{ Tuple.Create(ColorMode.TrueColor, true, PixelPacking.FullyPacked32bit), () => CopyAndSkip(4, 4) … in MusteinGenericGPU() 102 … { Tuple.Create(ColorMode.TrueColor, true, PixelPacking.FullyPacked64bit), CopyFully }, in MusteinGenericGPU() 292 private const ColorMode DefaultColor = ColorMode.TrueColor; 313 TrueColor = 2 // 32-bit per pixel, 8-bits Red, 8-bits Green and 8-bits Blue enumerator
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