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Searched refs:TimePassed (Results 1 – 3 of 3) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Time/
DTimeSourceBase.cs59 TimePassed = null; in Dispose()
284 TimePassed?.Invoke(timeDiff); in SynchronizeVirtualTime()
441 public event Action<TimeInterval> TimePassed; event in Antmicro.Renode.Time.TimeSourceBase
529 TimePassed?.Invoke(quantum); in InnerExecute()
DSlaveTimeSource.cs28 TimePassed += HandleTimePassed; in SlaveTimeSource()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Core/
DMachine.cs1256 localTimeSource.TimePassed += HandleTimeProgress;