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Searched refs:SystemStatus (Results 1 – 3 of 3) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/DMA/
DOmapDma.cs43 …ffset >= (long)InternalRegister.IRQEnableLinej) && (offset < (long)InternalRegister.SystemStatus) ) in ReadDoubleWord()
103 case InternalRegister.SystemStatus: in ReadDoubleWord()
317 SystemStatus = 0x28, enumerator
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Miscellaneous/
DRenesasDA14_ClockGenerationController.cs182 Registers.SystemStatus.Define(this, 0x95A5) in DefineRegisters()
379 SystemStatus = 0x28, enumerator
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Mocks/
DHPSHostController.cs170 …mmand(new byte[] { ((byte)Commands.RegisterAccess << 6) | (byte)RegisterAccessType.SystemStatus }); in ReadSystemStatus()
671 SystemStatus = 2, enumerator