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Searched refs:SymbolLookup (Results 1 – 7 of 7) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Tests/UnitTests/SymbolLookup/
DSymbolLookupElfMergeTests.cs38 var lookup = new SymbolLookup(); in ShouldMergeTrimEndAndBeginning()
82 var lookup = new SymbolLookup(); in ShouldSortedIntervalsHaveExpectedLayout()
110 var lookup = new SymbolLookup(); in ShouldTrimEndAndBeginning2()
144 var lookup = new SymbolLookup(); in ShouldTrimCakeEnds()
174 var lookup = new SymbolLookup(); in ShouldTrimCakeBeginnings()
209 var lookup = new SymbolLookup(); in ShouldCutIntoCake()
238 var lookup = new SymbolLookup(); in ShouldTrimCakeToTopSymbol()
270 var lookup = new SymbolLookup(); in ShouldTrimAndOvershadow()
296 var lookup = new SymbolLookup(); in ShouldSplitCake()
329 var lookup = new SymbolLookup(); in ShouldTrimAndOverShadowOnABase()
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DDeduplicationTests.cs43 var lookup1 = new SymbolLookup(); in ShouldDedupliacteIdenticalSymbols()
44 var lookup2 = new SymbolLookup(); in ShouldDedupliacteIdenticalSymbols()
70 var lookup1 = new SymbolLookup(); in ShouldNotDedupliacteIfThereAreTwoDifferentSymbolsWithSameNameAndInterval()
71 var lookup2 = new SymbolLookup(); in ShouldNotDedupliacteIfThereAreTwoDifferentSymbolsWithSameNameAndInterval()
102 var lookup1 = new SymbolLookup(); in ShouldDedupliacteAfterMerge()
103 var lookup2 = new SymbolLookup(); in ShouldDedupliacteAfterMerge()
DSymbolLookupTests.cs23 var lookup = new SymbolLookup(); in ShouldHaveMoreAndLessImportantViaName()
62 var lookup = new SymbolLookup(); in ShouldHaveImportantViaAddress()
65 lookup = new SymbolLookup(); in ShouldHaveImportantViaAddress()
74 var lookup = new SymbolLookup(); in ShouldFindOneSymbol()
82 var lookup = new SymbolLookup(); in ShouldFindOneSymbolBoundary()
90 var lookup = new SymbolLookup(); in ShouldNotFindOneSymbolBoundary()
99 var lookup = new SymbolLookup(); in ShouldNotFindOneSymbolMiss()
109 var lookup = new SymbolLookup(); in ShouldTrimBigSymbol()
127 var lookup = new SymbolLookup(); in ShouldFindTenSymbols()
143 var lookup = new SymbolLookup(); in ShouldFindSimplyNestedSymbol()
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/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/Bus/
DSymbolLookup.cs23 public class SymbolLookup : IDisposable class
25 public SymbolLookup() in SymbolLookup() method in Antmicro.Renode.Core.SymbolLookup
173 static private readonly HashSet<SymbolLookup> allSymbolSets = new HashSet<SymbolLookup>();
303 public SortedIntervals(SymbolLookup owner) in SortedIntervals()
332 owner.AddSymbolToNameLookup(SymbolLookup.GetUnique(createdSymbol)); in Add()
993 private SymbolLookup owner;
DSystemBus.cs1121 globalLookup = new SymbolLookup(); in Reset()
1122 localLookups = new Dictionary<ICPU, SymbolLookup>(); in Reset()
1151 public SymbolLookup GetLookup(ICPU context = null) in GetLookup()
1225 private SymbolLookup GetOrCreateLookup(ICPU context) in GetOrCreateLookup()
1234 lookup = new SymbolLookup(); in GetOrCreateLookup()
1245 globalLookup = new SymbolLookup(); in RemoveLookup()
1873 globalLookup = new SymbolLookup(); in InitStructures()
1874 localLookups = new Dictionary<ICPU, SymbolLookup>(); in InitStructures()
2253 private SymbolLookup globalLookup;
2254 private Dictionary<ICPU, SymbolLookup> localLookups;
DIBusController.cs104 SymbolLookup GetLookup(ICPU context = null); in GetLookup()
DBusControllerProxy.cs470 public virtual SymbolLookup GetLookup(ICPU context = null) in GetLookup()