Searched refs:StopUnlockSequence (Results 1 – 1 of 1) sorted by relevance
56 byteInSequence = StopUnlockSequence.None; in Reset()217 if(sequenceByte == StopUnlockSequence.ThirdByte) in BuildRegisterMap()236 else if(sequenceByte == StopUnlockSequence.None) in BuildRegisterMap()311 private StopUnlockSequence HandleStopUnlockSequence(byte data) in HandleStopUnlockSequence()313 if((byteInSequence == StopUnlockSequence.None) && (data == 0x87)) in HandleStopUnlockSequence()315 byteInSequence = StopUnlockSequence.FirstByte; in HandleStopUnlockSequence()317 else if ((byteInSequence == StopUnlockSequence.FirstByte) && (data == 0x61)) in HandleStopUnlockSequence()319 byteInSequence = StopUnlockSequence.SecondByte; in HandleStopUnlockSequence()321 else if((byteInSequence == StopUnlockSequence.SecondByte) && (data == 0x63)) in HandleStopUnlockSequence()323 byteInSequence = StopUnlockSequence.ThirdByte; in HandleStopUnlockSequence()[all …]