Home
last modified time | relevance | path

Searched refs:StateMachineMode (Results 1 – 1 of 1) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Wireless/
DCC1200.cs42 stateMachineMode = StateMachineMode.Off; in Reset()
78 else if(stateMachineMode == StateMachineMode.Off) in OnGPIO()
80 stateMachineMode = StateMachineMode.Idle; in OnGPIO()
123 stateMachineMode == StateMachineMode.ReceiveMode || in UpdateGPIOs()
124 stateMachineMode == StateMachineMode.Idle); in UpdateGPIOs()
128 stateMachineMode == StateMachineMode.ReceiveMode || in UpdateGPIOs()
129 stateMachineMode == StateMachineMode.TransmitMode); in UpdateGPIOs()
132 Connections[i].Set(stateMachineMode == StateMachineMode.Off); in UpdateGPIOs()
224 stateMachineMode = StateMachineMode.FastTxReady; in RunCommand()
227 stateMachineMode = StateMachineMode.ReceiveMode; in RunCommand()
[all …]