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Searched refs:StateChanged (Results 1 – 14 of 14) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Testing/
DLEDTester.cs59 led.StateChanged += method; in AssertState()
81 led.StateChanged -= method; in AssertState()
119 led.StateChanged += method; in AssertAndHoldState()
165 led.StateChanged -= method; in AssertAndHoldState()
201 led.StateChanged += method; in AssertDutyCycle()
215 led.StateChanged -= method; in AssertDutyCycle()
245 led.StateChanged += method; in AssertIsBlinking()
261 led.StateChanged -= method; in AssertIsBlinking()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Miscellaneous/
DLED.cs40 public event Action<ILed, bool> StateChanged; event in Antmicro.Renode.Peripherals.Miscellaneous.LED
56 StateChanged?.Invoke(this, state);
DButton.cs80 public event Action<bool> StateChanged; event in Antmicro.Renode.Peripherals.Miscellaneous.Button
90 var sc = StateChanged; in OnStateChange()
DSevenSegmentsDisplay.cs68 public event Action<IPeripheral, string> StateChanged; event in Antmicro.Renode.Peripherals.Miscellaneous.SevenSegmentsDisplay
87 StateChanged?.Invoke(this, State); in Update()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/Miscellaneous/
DILed.cs16 event Action<ILed, bool> StateChanged; event
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/CPU/
DICPU.cs43 event Action<ICPU, EmulationCPUState, EmulationCPUState> StateChanged; event
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Utilities/
DLINDecoder.cs201 public event Action<State, State> StateChanged; event in Antmicro.Renode.Utilities.LINDecoder
215 StateChanged?.Invoke(previousState, CurrentState);
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Core/
DEmulation.cs44 machine.StateChanged += OnMachineStateChanged; in Emulation()
59 machine.StateChanged -= OnMachineStateChanged; in Emulation()
660 mach.StateChanged += OnMachineStateChanged; in AfterDeserialization()
DMachine.cs452 var machineStarted = StateChanged; in Start()
485 var machinePaused = StateChanged; in Pause()
616 var disposed = StateChanged; in Dispose()
1315 public event Action<IMachine, MachineStateChangedEventArgs> StateChanged; event in Antmicro.Renode.Core.Machine
1687 var machineStarted = StateChanged; in Resume()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Extensions/UserInterface/
DMonitorExecutorExtensions.cs39 machine.StateChanged += (m, s) => UnregisterEvent(m, name, s); in ExecutePythonEvery()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Cores/Arm/
DArm.cs329 machine.StateChanged -= hook; in RegisterTCMRegion()
331 machine.StateChanged += hook; in RegisterTCMRegion()
DArmSignalsUnit.cs137 cpu.StateChanged += (_, oldState, __) => { in RegisterCPU()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/
DIMachine.cs106 event Action<IMachine, MachineStateChangedEventArgs> StateChanged; event
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/CPU/
DBaseCPU.cs275 StateChanged?.Invoke(this, oldState, value);
328 public event Action<ICPU, EmulationCPUState, EmulationCPUState> StateChanged; event in Antmicro.Renode.Peripherals.CPU.BaseCPU