Home
last modified time | relevance | path

Searched refs:SinglePixelPerWrite (Results 1 – 1 of 1) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Video/
DMusteinGenericGPU.cs79 …{ Tuple.Create(ColorMode.LowColor, false, PixelPacking.SinglePixelPerWrite), () => ConvertAndSkip… in MusteinGenericGPU()
80 …{ Tuple.Create(ColorMode.HighColor, false, PixelPacking.SinglePixelPerWrite), () => CopyAndSkip(2,… in MusteinGenericGPU()
81 … { Tuple.Create(ColorMode.TrueColor, false, PixelPacking.SinglePixelPerWrite), CopyFully }, in MusteinGenericGPU()
92 …{ Tuple.Create(ColorMode.LowColor, true, PixelPacking.SinglePixelPerWrite), () => ConvertAndSkip… in MusteinGenericGPU()
93 …{ Tuple.Create(ColorMode.HighColor, true, PixelPacking.SinglePixelPerWrite), () => CopyAndSkip(2,… in MusteinGenericGPU()
94 …{ Tuple.Create(ColorMode.TrueColor, true, PixelPacking.SinglePixelPerWrite), () => CopyAndSkip(4,… in MusteinGenericGPU()
293 private const PixelPacking DefaultPacking = PixelPacking.SinglePixelPerWrite;
297 SinglePixelPerWrite = 0, enumerator