Searched refs:SignalWithImmediateEffect (Results 1 – 1 of 1) sorted by relevance
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Cores/Arm/ |
| D | ArmSignalsUnit.cs | 703 … signalObject = SignalWithImmediateEffect<TEnum>.CreateOutput(parent, signal, width, getter); in InitSignal() 707 …signalObject = SignalWithImmediateEffect<TEnum>.CreateInput(parent, signal, width, setter, callSet… in InitSignal() 882 private class SignalWithImmediateEffect<TEnum> : Signal<TEnum> class in Antmicro.Renode.Peripherals.Miscellaneous.ArmSignalsUnit 885 …public static SignalWithImmediateEffect<TEnum> CreateInput(IPeripheral parent, TEnum signal, uint … in CreateInput() 892 …return new SignalWithImmediateEffect<TEnum>(parent, signal, width, null, setter, callSetterAtInitA… in CreateInput() 895 …public static SignalWithImmediateEffect<TEnum> CreateOutput(IPeripheral parent, TEnum signal, uint… in CreateOutput() 901 return new SignalWithImmediateEffect<TEnum>(parent, signal, width, getter); in CreateOutput() 904 …private SignalWithImmediateEffect(IPeripheral parent, TEnum signal, uint width, Func<ulong, ulong>… in SignalWithImmediateEffect() method in Antmicro.Renode.Peripherals.Miscellaneous.ArmSignalsUnit.SignalWithImmediateEffect
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