Home
last modified time | relevance | path

Searched refs:Reload (Results 1 – 4 of 4) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Timers/
DSTM32_IndependentWatchdog.cs51 case Key.Reload: in DefineRegisters()
59 Reload(); in DefineRegisters()
91 Registers.Reload.Define(this, DefaultReloadValue) in DefineRegisters()
120 Reload(); in DefineRegisters()
131 private void Reload() in Reload() method in Antmicro.Renode.Peripherals.Timers.STM32_IndependentWatchdog
158 Reload = 0xAAAA, enumerator
166 Reload = 0x8, enumerator
DLiteX_Timer_CSR32.cs63 Registers.Reload.Define(this) in DefineRegisters()
164 Reload = 0x4, enumerator
DNRF52840_Watchdog.cs172 Reload(); in DefineRegisters()
200 private void Reload() in Reload() method in Antmicro.Renode.Peripherals.Timers.NRF52840_Watchdog
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Cores/Arm-M/
DNVIC.cs617 valueProviderCallback: _ => systick.Get(isNextAccessSecure).Reload, in DefineRegisters()
618 … changeCallback: (_, newValue) => systick.Get(isNextAccessSecure).Reload = newValue, in DefineRegisters()
1934 if(Reload == 0) in SysTick()
1940 systick.Value = Reload; in SysTick()
1977 if(value && Reload == 0)
1992 public ulong Reload // RELOAD property in Antmicro.Renode.Peripherals.IRQControllers.NVIC.SysTick