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Searched refs:RecordingBehaviour (Results 1 – 5 of 5) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Foreign/
DRecorder.cs23 public Recorder(FileStream stream, IMachine machine, RecordingBehaviour recordingBehaviour) in Recorder()
73 if(!domainExternal && recordingBehaviour == RecordingBehaviour.DomainExternal) in RecordInner()
100 private readonly RecordingBehaviour recordingBehaviour;
DRecordingBehaviour.cs12 public enum RecordingBehaviour enum
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/
DIMachine.cs57 void RecordTo(string fileName, RecordingBehaviour recordingBehaviour); in RecordTo()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Tests/UnitTests/
DTimeSourceTests.cs755 machine.RecordTo(temporaryFile, RecordingBehaviour.DomainExternal); in ShouldRecordAndPlayEvents()
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Core/
DMachine.cs913 public void RecordTo(string fileName, RecordingBehaviour recordingBehaviour) in RecordTo()