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Searched refs:NumberOfGPIOS (Results 1 – 1 of 1) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/GPIOPort/
DQuark_GPIOController.cs21 public Quark_GPIOController(IMachine machine) : base(machine, NumberOfGPIOS) in Quark_GPIOController()
24 previousState = new bool[NumberOfGPIOS]; in Quark_GPIOController()
25 PortDataDirection = new PinDirection[NumberOfGPIOS]; in Quark_GPIOController()
26 InterruptEnable = new bool[NumberOfGPIOS]; in Quark_GPIOController()
27 InterruptMask = new bool[NumberOfGPIOS]; in Quark_GPIOController()
28 interruptType = new InterruptTrigger[NumberOfGPIOS]; in Quark_GPIOController()
29 activeInterrupts = new bool[NumberOfGPIOS]; in Quark_GPIOController()
47 for(int i = 0; i < NumberOfGPIOS; i++) in Reset()
71 if(number < 0 || number >= NumberOfGPIOS) in OnGPIO()
73 …eption(string.Format("Gpio #{0} called, but only {1} lines are available", number, NumberOfGPIOS)); in OnGPIO()
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