Searched refs:NextTerminate (Results 1 – 1 of 1) sorted by relevance
959 NextTerminate = ((PhysNext & 0x01) != 0); in Fetch()975 if(!NextTerminate) //if next one is normal td in FetchNext()993 PhysNext = Next | (NextTerminate ? 0x01u : 0x00u); in UpdateMemory()1013 NextTerminate = overlay.NextPointerTerminate; in UpdateFromOverlay()1040 public bool NextTerminate { get; private set; } property in Antmicro.Renode.Peripherals.USBDeprecated.EHCIHostController.QueueTransferDescriptor1220 NextPointerTerminate = td.NextTerminate; in FillWithTransferDescriptor()