Searched refs:MaxFastMessageLength (Results 1 – 1 of 1) sorted by relevance
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/SENT/ | ||
| D | Messages.cs | 30 if(nibbles.Length < 1 || nibbles.Length > MaxFastMessageLength) in FastMessage() |