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Searched refs:Magic (Results 1 – 3 of 3) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Miscellaneous/
DEmulatorController.cs47 return Magic + Version; in ReadDoubleWord()
107 if(value == Magic + Version) in TryActivate()
116 value, Magic + Version); in TryActivate()
466 private const uint Magic = 0xDEADBEEF; field in Antmicro.Renode.Peripherals.Miscellaneous.EmulatorController
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/
DEtherBoneBridge.cs33 ebRecord.Magic = 0x4e6f; // this is a constant in EtherBoneBridge()
184 [FieldOffset(0)] public ushort Magic; field
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/Memory/
DMappedMemory.cs461 if(magic != Magic) in Load()
501 writer.Write(Magic); in Save()
752 private const uint Magic = 0xABCD6366; field in Antmicro.Renode.Peripherals.Memory.MappedMemory