Searched refs:MachineStateChangedEventArgs (Results 1 – 6 of 6) sorted by relevance
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Core/ |
| D | MachineStateChangedEventArgs.cs | 10 public class MachineStateChangedEventArgs class 12 public MachineStateChangedEventArgs(State state) in MachineStateChangedEventArgs() method in Antmicro.Renode.Core.MachineStateChangedEventArgs
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| D | Machine.cs | 455 …machineStarted(this, new MachineStateChangedEventArgs(MachineStateChangedEventArgs.State.Started)); in Start() 488 … machinePaused(this, new MachineStateChangedEventArgs(MachineStateChangedEventArgs.State.Paused)); in Pause() 619 … disposed(this, new MachineStateChangedEventArgs(MachineStateChangedEventArgs.State.Disposed)); in Dispose() 1315 public event Action<IMachine, MachineStateChangedEventArgs> StateChanged; 1690 …machineStarted(this, new MachineStateChangedEventArgs(MachineStateChangedEventArgs.State.Started)); in Resume()
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| D | Emulation.cs | 667 private void OnMachineStateChanged(IMachine machine, MachineStateChangedEventArgs ea) in OnMachineStateChanged() 697 public event Action<IMachine, MachineStateChangedEventArgs> MachineStateChanged;
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Extensions/UserInterface/ |
| D | MonitorExecutorExtensions.cs | 53 …vate static void UnregisterEvent(IMachine machine, String name, MachineStateChangedEventArgs state) in UnregisterEvent() 55 if(state.CurrentState == MachineStateChangedEventArgs.State.Disposed) in UnregisterEvent()
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Cores/Arm/ |
| D | Arm.cs | 318 Action<IMachine, MachineStateChangedEventArgs> hook = null; in RegisterTCMRegion() 321 if(args.CurrentState != MachineStateChangedEventArgs.State.Started) in RegisterTCMRegion()
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| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/ |
| D | IMachine.cs | 106 event Action<IMachine, MachineStateChangedEventArgs> StateChanged;
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