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/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Video/
DMusteinGenericGPU.cs70 … { ColorMode.LowColor, (lookupTableRgbx) ? PixelFormat.RGBX8888 : PixelFormat.BGRX8888 }, in MusteinGenericGPU()
79 …{ Tuple.Create(ColorMode.LowColor, false, PixelPacking.SinglePixelPerWrite), () => ConvertAndSkip… in MusteinGenericGPU()
83 … { Tuple.Create(ColorMode.LowColor, false, PixelPacking.FullyPacked32bit), ConvertFully }, in MusteinGenericGPU()
88 … { Tuple.Create(ColorMode.LowColor, false, PixelPacking.FullyPacked64bit), ConvertFully }, in MusteinGenericGPU()
92 …{ Tuple.Create(ColorMode.LowColor, true, PixelPacking.SinglePixelPerWrite), () => ConvertAndSkip… in MusteinGenericGPU()
96 …{ Tuple.Create(ColorMode.LowColor, true, PixelPacking.FullyPacked32bit), () => ConvertAndSkip(4, … in MusteinGenericGPU()
100 … { Tuple.Create(ColorMode.LowColor, true, PixelPacking.FullyPacked64bit), ConvertFully }, in MusteinGenericGPU()
311 LowColor = 0, // 8-bit per pixel, 3-bits Red, 3-bits Green and 2-bits Blue enumerator