Home
last modified time | relevance | path

Searched refs:LineStatus (Results 1 – 5 of 5) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/UART/
DNS16550.cs44 lineStatus |= LineStatus.DataReady; in WriteChar()
48 if((lineStatus & LineStatus.DataReady) != 0) in WriteChar()
50 lineStatus |= LineStatus.OverrunErrorIndicator; in WriteChar()
53 lineStatus |= LineStatus.DataReady; in WriteChar()
96 lineStatus &= ~LineStatus.TransmitHoldEmpty; in WriteByte()
99 lineStatus &= ~LineStatus.TransmitterEmpty; in WriteByte()
105 lineStatus |= LineStatus.TransmitHoldEmpty; in WriteByte()
107 lineStatus |= LineStatus.TransmitterEmpty; in WriteByte()
116 lineStatus &= ~LineStatus.TransmitHoldEmpty; in WriteByte()
119 if((lineStatus & LineStatus.TransmitHoldEmpty) != 0) in WriteByte()
[all …]
DRCAR_UART.cs160 LineStatus = 0x24, enumerator
DRenesasDA14_UART.cs253 Registers.LineStatus.Define(this) in DefineRegisters()
425 LineStatus = 0x14, enumerator
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/SCI/
DRenesasRZG_SCIFA.cs295 Registers.LineStatus.Define(this) in DefineRegisters()
437 LineStatus = 0x12, // LSR enumerator
DRenesasRA6M5_SCI.cs695 Registers.LineStatus.Define(this) in DefineRegisters()
1095 LineStatus = 0x18, // LSR enumerator