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Searched refs:LINMode (Results 1 – 4 of 4) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Utilities/
DLINDecoder.cs16 LINMode Mode { get; set; }
25 public enum LINMode enum
104 CurrentState = entry.Mode == LINMode.Source ? State.Writing : State.Reading; in Feed()
284 public LINMode Mode { get; set; }
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/UART/
DDummyLINPeripheral.cs26 linEntry = RegisterProtectedIdentifier(protectedId, LINMode.Sink, frameLength); in DummyLINPeripheral()
59 public LINMode Mode
DSAM_USART.cs653 LINMode = 0x54, enumerator
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Peripherals/UART/
DLINBase.cs40 protected ILINEntry RegisterProtectedIdentifier(byte pid, LINMode mode, int frameLength) in RegisterProtectedIdentifier()