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Searched refs:IsConnected (Results 1 – 7 of 7) sorted by relevance

/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Core/
DGPIOGate.cs83 public bool IsConnected => destination.IsConnected; field in Antmicro.Renode.Core.GPIOGate.IrqNode
DIGPIO.cs19 bool IsConnected { get; } property
DGPIO.cs101 public bool IsConnected property in Antmicro.Renode.Core.GPIO
DIGPIORedirector.cs141 public bool IsConnected property in Antmicro.Renode.Core.IGPIORedirector.GPIOWrapper
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/GPIOPort/
DSTM32_GPIOPort.cs110 alternateFunctionOutputs[number].IsConnected = newMode == Mode.AlternateFunction; in ChangeMode()
240 IsConnected = false; in Reset()
246 if(!CheckAFNumber(number) || !IsConnected || number != activeFunction) in OnGPIO()
258 public bool IsConnected { get; set; } property in Antmicro.Renode.Peripherals.GPIOPort.STM32_GPIOPort.GPIOAlternateFunction
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Sockets/
DSocketsManager.cs43 …x => x.Type.ToString(), x => x.EndPoint, x => x.IsBound.ToString(), x => x.IsConnected.ToString()); in List()
123 public bool IsConnected => socket.Connected; field in Antmicro.Renode.Sockets.SocketsManager.SocketInstance
/Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Tests/UnitTests/
DGPIODetachingTests.cs109 Assert.IsFalse(gpioSender.Irq.IsConnected); in ShoulDisconnectGPIOSenderAttachedToGPIOReceiver()