Searched refs:HighColor (Results 1 – 1 of 1) sorted by relevance
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Video/ |
| D | MusteinGenericGPU.cs | 71 { ColorMode.HighColor, PixelFormat.RGB565 }, in MusteinGenericGPU() 80 …{ Tuple.Create(ColorMode.HighColor, false, PixelPacking.SinglePixelPerWrite), () => CopyAndSkip(2,… in MusteinGenericGPU() 84 … { Tuple.Create(ColorMode.HighColor, false, PixelPacking.FullyPacked32bit), CopyFully }, in MusteinGenericGPU() 89 … { Tuple.Create(ColorMode.HighColor, false, PixelPacking.FullyPacked64bit), CopyFully }, in MusteinGenericGPU() 93 …{ Tuple.Create(ColorMode.HighColor, true, PixelPacking.SinglePixelPerWrite), () => CopyAndSkip(2,… in MusteinGenericGPU() 97 …{ Tuple.Create(ColorMode.HighColor, true, PixelPacking.FullyPacked32bit), () => CopyAndSkip(2, 4) … in MusteinGenericGPU() 101 … { Tuple.Create(ColorMode.HighColor, true, PixelPacking.FullyPacked64bit), CopyFully }, in MusteinGenericGPU() 312 HighColor = 1, // 16-bit per pixel, 5-bits Red, 6-bits Green and 5-bits Blue enumerator
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