Searched refs:FixedColor (Results 1 – 1 of 1) sorted by relevance
28 FixedColor = inputFixedColor, in GetConverter()47 FixedColor = bgFixedColor, in GetBlender()53 FixedColor = fgFixedColor, in GetBlender()428 …| inputBufferDescriptor.ColorFormat == PixelFormat.A8) && inputBufferDescriptor.FixedColor != null) in GenerateFrom()431 …ression.Assign(color.RedChannel, Expression.Constant((uint)inputBufferDescriptor.FixedColor.Red))); in GenerateFrom()432 …ion.Assign(color.GreenChannel, Expression.Constant((uint)inputBufferDescriptor.FixedColor.Green))); in GenerateFrom()433 …ssion.Assign(color.BlueChannel, Expression.Constant((uint)inputBufferDescriptor.FixedColor.Blue))); in GenerateFrom()726 public Pixel FixedColor { get; set; } // for A4 and A8 modes property in Antmicro.Renode.Backends.Display.PixelManipulationTools.BufferDescriptor