| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Tests/UnitTests/Collections/ |
| D | CircularBufferTests.cs | 22 buffer.Enqueue(i); in ShouldEnqueueAndDequeueWithoutWrap() 37 buffer.Enqueue(i); in ShouldEnqueueAndDequeueWithWrap() 52 buffer.Enqueue(i); in ShouldNotDequeueWhenEmpty() 67 buffer.Enqueue(i); in ShouldNotPeekWhenEmpty() 82 buffer.Enqueue(i); in ShouldNotChangeCountWhenPeeked() 97 buffer.Enqueue(i); in ShouldEnqueueAndPeekWithoutWrap() 111 buffer.Enqueue(i); in ShouldEnqueueAndPeekWithWrap() 127 buffer.Enqueue(i); in ShouldNeverWrapWithSingleElement() 136 buffer.Enqueue(1); in ShouldSaveWithoutWrap() 137 buffer.Enqueue(2); in ShouldSaveWithoutWrap() [all …]
|
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Input/ |
| D | PS2Mouse.cs | 49 data.Enqueue(0x00); in Write() 93 data.Enqueue(dataByte); in MoveBy() 94 data.Enqueue((byte)x); in MoveBy() 95 data.Enqueue((byte)y); in MoveBy() 124 data.Enqueue(buttonState); in SendButtonState() 125 data.Enqueue(0x00); in SendButtonState() 126 data.Enqueue(0x00); in SendButtonState() 137 data.Enqueue((byte) Command.SelfTestPassed); in AckAndReset() 138 data.Enqueue(0x00); in AckAndReset() 144 data.Enqueue((byte)Command.Acknowledge); in SendAck()
|
| D | PS2Keyboard.cs | 21 data.Enqueue((byte)Command.SelfTestPassed); in PS2Keyboard() 45 data.Enqueue((byte)Command.SelfTestPassed); in Write() 52 data.Enqueue((byte) (deviceId >> 8)); in Write() 53 data.Enqueue((byte) (deviceId & 0xff)); in Write() 65 data.Enqueue((byte)(key & 0x7f)); in Press() 72 data.Enqueue((byte)Command.Release); in Release() 73 data.Enqueue((byte)(key & 0x7f)); in Release() 86 data.Enqueue((byte)Command.Acknowledge); in SendAck()
|
| D | FT5336.cs | 148 …queue.Enqueue((byte)(((int)touchedPoints[pointNumber].Type << 6) | (touchedPoints[pointNumber].X.H… in PrepareTouchData() 151 queue.Enqueue(touchedPoints[pointNumber].X.LoByte()); in PrepareTouchData() 154 …queue.Enqueue((byte)((touchedPoints[pointNumber].Id << 4) | (touchedPoints[pointNumber].Y.HiByte()… in PrepareTouchData() 157 queue.Enqueue(touchedPoints[pointNumber].Y.LoByte()); in PrepareTouchData() 160 queue.Enqueue(0); in PrepareTouchData() 163 queue.Enqueue(0); in PrepareTouchData()
|
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Sensors/ |
| D | SI70xx.cs | 102 outputBuffer.Enqueue((byte)((uint)humidity >> 8)); in MeasureHumidity() 103 outputBuffer.Enqueue((byte)((uint)humidity & 0xFF)); in MeasureHumidity() 108 outputBuffer.Enqueue((byte)((uint)temperature >> 8)); in MeasureTemperature() 109 outputBuffer.Enqueue((byte)((uint)temperature & 0xFF)); in MeasureTemperature() 121 outputBuffer.Enqueue(0x0); in ReadElectronicId1stByte() 133 outputBuffer.Enqueue((byte)model); in ReadElectronicId2ndByte() 136 outputBuffer.Enqueue(0x0); in ReadElectronicId2ndByte()
|
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Mocks/ |
| D | DummySENTTransmitter.cs | 49 fastQueue.Enqueue(message); in EnqueueFastMessage() 56 fastQueue.Enqueue(new FastMessage(nibbles)); in EnqueueFastMessage() 67 slowQueue.Enqueue(message); in EnqueueSlowMessage() 74 slowQueue.Enqueue(new SlowMessage(nibbles)); in EnqueueSlowMessage()
|
| D | DummySPISlave.cs | 22 buffer.Enqueue(val); in EnqueueValue()
|
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/USBDeprecated/ |
| D | USBMouse.cs | 317 queue.Enqueue((sbyte)mstate); in MoveBy() 318 queue.Enqueue((sbyte)x); in MoveBy() 319 queue.Enqueue((sbyte)y); in MoveBy() 338 queue.Enqueue((sbyte)mstate); in Press() 339 queue.Enqueue((sbyte)x); in Press() 340 queue.Enqueue((sbyte)y); in Press() 352 queue.Enqueue((sbyte)mstate); in Release() 353 queue.Enqueue((sbyte)x); in Release() 354 queue.Enqueue((sbyte)y); in Release()
|
| D | MassStorage.cs | 177 transmissionQueue.Enqueue(writeCSW.ToArray()); in WriteDataBulk() 206 transmissionQueue.Enqueue(inquiry.ToArray()); in ReceiveCommandBlockWrapper() 208 transmissionQueue.Enqueue(csw.ToArray()); in ReceiveCommandBlockWrapper() 219 transmissionQueue.Enqueue(retArr); in ReceiveCommandBlockWrapper() 220 transmissionQueue.Enqueue(csw.ToArray()); in ReceiveCommandBlockWrapper() 226 transmissionQueue.Enqueue(csw.ToArray()); in ReceiveCommandBlockWrapper() 233 transmissionQueue.Enqueue(dataRead); in ReceiveCommandBlockWrapper() 234 transmissionQueue.Enqueue(csw.ToArray()); in ReceiveCommandBlockWrapper() 253 transmissionQueue.Enqueue(capData.ToArray()); in ReceiveCommandBlockWrapper() 254 transmissionQueue.Enqueue(csw.ToArray()); in ReceiveCommandBlockWrapper() [all …]
|
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/SPI/ |
| D | RenesasRZG_SPI.cs | 116 receiveQueue.Enqueue(data); in Transmit() 323 transmitQueue.Enqueue((byte)data); in WriteDataToTransmitQueue() 328 transmitQueue.Enqueue((byte)b); in WriteDataToTransmitQueue() 334 transmitQueue.Enqueue((byte)b); in WriteDataToTransmitQueue() 351 receiveQueue.Enqueue(selectedPeripheral.Transmit((byte)data)); in TransmitData() 356 receiveQueue.Enqueue(selectedPeripheral.Transmit(b)); in TransmitData() 362 receiveQueue.Enqueue(selectedPeripheral.Transmit(b)); in TransmitData()
|
| D | IMXRT_LPSPI.cs | 115 transmitFifo.Enqueue(new TCFifoCmd in DefineRegisters() 130 transmitFifo.Enqueue(new TCFifoData in DefineRegisters() 257 transmitFifoRestore.Enqueue(word); in DefineRegisters() 457 transmitFifo.Enqueue(word); in TryTransmitFifoDequeue() 482 transmitFifo.Enqueue(transmitEntry); in UpdateTransmitter() 491 transmitFifoRestore.Enqueue(transmitEntry); in UpdateTransmitter() 641 fifo.Enqueue(value); in MatchAndPush() 657 fifo.Enqueue(value); in MatchAndPush() 706 fifo.Enqueue(lastWord.Value); in MatchAndPush() 708 fifo.Enqueue(value); in MatchAndPush()
|
| D | NANDFlash.cs | 72 sendQueue.Enqueue(r); in Transmit() 85 sendQueue.Enqueue(0); in Transmit() 89 sendQueue.Enqueue(pageCache[column++]); in Transmit()
|
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Sound/ |
| D | PCMDecoder.cs | 64 samples.Enqueue(sample); in LoadFile() 80 samples.Enqueue(croppedSample); in LoadSample()
|
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/I2C/ |
| D | LiteX_I2C.cs | 168 bufferFromDevice.Enqueue(slave == null); in HandleClockRising() 223 bytesToDevice.Enqueue(dataByte); in HandleClockRising() 227 bufferFromDevice.Enqueue(false); in HandleClockRising() 269 bufferFromDevice.Enqueue(bit); in ReadNextByteFromDevice()
|
| D | LiteX_I2C_Zephyr.cs | 154 bufferFromDevice.Enqueue(slave == null); in HandleClockRising() 175 bufferFromDevice.Enqueue(bit); in HandleClockRising() 225 bytesToDevice.Enqueue(dataByte); in HandleClockRising() 229 bufferFromDevice.Enqueue(false); in HandleClockRising()
|
| D | MPFS_I2C.cs | 63 receiveBuffer.Enqueue(b); in Write() 241 receiveBuffer.Enqueue(b); in DefineRegisters() 254 transferBuffer.Enqueue((byte)val); in DefineRegisters()
|
| D | STM32F7_I2C.cs | 324 rxData.Enqueue(item); in ExtendTransfer() 353 rxData.Enqueue(item); in StartTransfer() 405 txData.Enqueue((byte)newValue); in MasterTransmitDataWrite() 416 txData.Enqueue((byte)newValue); in SlaveTransmitDataWrite()
|
| D | OpenCoresI2C.cs | 168 dataFromSlave.Enqueue(b); in HandleReadFromSlaveCommand() 202 dataToSlave.Enqueue((byte)transmitBuffer.Value); in HandleWriteToSlaveCommand()
|
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/Analog/ |
| D | ADCChannel.cs | 71 samples.Enqueue(sample); in FeedSample() 124 localQueue.Enqueue(sample); in ParseSamplesFile()
|
| D | EOSS3_ADC.cs | 80 localQueue.Enqueue(new Sample { Value = sample }); in ParseSamplesFile() 193 samples.Enqueue(sample); in FeedSample()
|
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Test/PeripheralsTests/ |
| D | EFR32_I2CControllerTests.cs | 295 bytes.Enqueue(ReadRxByte()); in ReadBytes() 315 bytes.Enqueue((byte)value); in ReadBytesDouble() 316 bytes.Enqueue((byte)(value >> 8)); in ReadBytesDouble()
|
| /Renode-Infrastructure-v1.15.3-29f510e/src/UI/ |
| D | ConsoleIOSource.cs | 181 buffer.Enqueue(b); in TryDecode() 206 buffer.Enqueue(b); in TryDecode()
|
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Peripherals/Peripherals/UART/ |
| D | SemihostingUart.cs | 57 readFifo.Enqueue(value); in WriteChar()
|
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Utilities/ |
| D | SocketServerProvider.cs | 76 queue.Enqueue(new byte[] { b }); in SendByte() 82 queue.Enqueue(bytes); in Send()
|
| /Renode-Infrastructure-v1.15.3-29f510e/src/Emulator/Main/Logging/Backends/ |
| D | MemoryBackend.cs | 40 entries.Enqueue(memoryLogEntry); in Log()
|